Rus·Open
Fast Castle·Season 10
Ten build order nie został jeszcze przetłumaczony na Twój język, więc pokazujemy oryginalny tekst. Tłumaczenie pojawi się wkrótce.
This build relies on deer and relics. This has the advantage of very quickly overwhelming the enemy into a turtle by an FC aggression. No infantry units were produced so mobility is a huge advantage. Designed to work against civs that flow through turtle/boom->agression->boom since this builds flows through boom->agression->boom Beats: - HOL
Using the Golden Gate to get to pro ASAP
The idea is to bank 100
Food to sell and get 150
Gold from Golden Gate. 8 on
Wood give us enough
Wood to get pro .
Źródło: aoe4guides.comCzasy oznaczone ~ są szacowane na podstawie kroków, dla których podano czas.Otwórz w aoe4guides.com- 7th gathers one round of
Wood makes a then goes back on
Food.
- will be in the queue and Feudal Age will be available by this time
- Age up with 4
Food . We want to get to 8
Wood and then rest go on
Food.
- will be build using
Wood .
- The rest of the go on
Food. Age up will finish by 4.25.
- Build one on the woodline. queuing .
- Walls, etc must always be built using the W vils since, gathering F from deer also gives us G. So using F vil will hurt eco x2.
- We start making . Use
Food for this.
- Use previously made for tanking and to harass.
- Buy S for 2nd TC, use G vils to make TC. Send them back to G.
- The macro proportion will be 3:2:1 for F:W:G. Slightly leaning towards F.
- The unit comp is very
food heavy so roughly around 20-minute mark,40+ vils should be on F, half on them on W, about 10 on G and 8 on S for a drop for map control.