
Ranged infantry effective against other ranged units.
Produced by
Weapons
Activate to drink, rapidly increasing health regeneration by 25 per second for 6 seconds. Flasks available: 0
Countered by
Blacksmith
Melee Armor Technology
Increase the melee armor of all non-siege units by +1.
Ranged Armor Technology
Increase the ranged armor of all non-siege units by +1.
Ranged Damage Technology
Increase the ranged damage of all arrows, bolts, and emplacements by +1.
Military Academy: Increase the production speed of infantry, cavalry, siege, and transport units at buildings by 33%. Does not affect religious units or other support units.