
Gathers Wood, Food, Stone, and Gold. Builds and repairs buildings and can repair siege engines and naval units.
Produced by
Weapons
Repair damaged buildings, walls, naval units, or siege engines.
Return the Imperial Official back to their previous task or location.
Orders the Imperial Official to automatically seek shelter in the nearest garrisonable building.
Earn various amounts of Stone from every building constructed.
Orders the Imperial Official to automatically seek shelter in the nearest garrisonable building.
Fertilization
Increase Villagers' gathering rate for Food by 10%. Does not apply to hunted meat.
Horticulture
Increase Villagers' gathering rate for Food by 10%. Does not apply to hunted meat.
Precision Cross-Breeding
Increase Villagers' gathering rate for Food by 10%. Does not apply to hunted meat.
Survival Techniques
Increase Villagers' hunted meat gather rate by +15%.
Wheelbarrow
Increase the carry capacity of Villagers by +5 and their movement speed by +15%.
Blacksmith
Melee Damage Technology
Increase the melee damage of all non-siege units by +1.
Melee Armor Technology
Increase the melee armor of all non-siege units by +1.
Ranged Armor Technology
Increase the ranged armor of all non-siege units by +1.
Capital Town Center
Textiles: Increase Villagers' health by +50%.
Grand Winery
Survival Techniques: Increase Villagers' hunted meat gather rate by +15%.
Wheelbarrow: Increase the carry capacity of Villagers by +5 and their movement speed by +15%.
Food Gathering Technology
Lumber Camp
Wood Gathering Technology
Increase Villagers' gathering rate for Wood by 15%. Increase Villagers' gathering rate for Wood by 15% and Wood gatherers carry capacity by +5.
Mining Camp
Mining Technology
Increase Villagers' gathering rate for Gold and Stone by 15%. Gold gatherers drop off 15% more resources.
Increase Villagers' gathering rate for Food by 10%. Does not apply to hunted meat.