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Expensive cavalry with high damage and melee armor. Effective against melee units.
Countered by
Produced by
Weapons
Charge through enemy units in your path, dealing 10 damage to each one.
Increases damage of nearby cavalry by +2.
Within 5 tiles of Hippodrome Horseman
Increases torch damage of nearby units by +25%.
Within 5 tiles of Hippodrome Scout
The thunderous sounds of Eruptor and Storm Lance weapons scares enemy cavalry, reducing the damage of nearby cavalry by 20% for 5 seconds.
Camels cause enemy horse cavalry units to deal 20% less damage.
Debuffs nearby enemy units with -2/2 armor.
Cavalry Technology
Increase the damage of all Cavalry by 1. Increase the armor of all Cavalry by 1 and health by 5%.
Military Academy: Increase the production speed of infantry, cavalry, siege, and transport units at buildings by 33%. Does not affect religious units or other support units.