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High damage ranged unit best against heavy targets.
Countered by
Produced by
Weapons
Increases move speed of nearby infantry by +10%.
Within 5 tiles of Hippodrome Riddari
Increases torch damage of nearby units by +25%.
Within 5 tiles of Hippodrome Scout
Debuffs nearby enemy units with -2/2 armor.
Ranged Technology
Increase the armor of all Ranged units by 1 and health by 5%. Increase the ranged damage of all arrows and bolts by +1.
Siege Engineering: Melee and ranged infantry can construct Siege Towers and Battering Rams in the field.
Military Academy: Increase the production speed of infantry, cavalry, siege, and transport units at buildings by 33%. Does not affect religious units or other support units.