
Gathers Wood, Food, and Gold. Builds and repairs buildings and can repair siege engines and naval units.
Produced by
Weapons
Repair damaged buildings, walls, naval units, or siege engines.
Return the Imperial Official back to their previous task or location.
Orders the Imperial Official to automatically seek shelter in the nearest garrisonable building.
Orders the Imperial Official to automatically seek shelter in the nearest garrisonable building.
Blacksmith
Melee Damage Technology
Increase the melee damage of all non-siege units by +1.
Melee Armor Technology
Increase the melee armor of all non-siege units by +1.
Ranged Armor Technology
Increase the ranged armor of all non-siege units by +1.
Capital Town Center
Textiles: Increase Villagers' health by +50%.
Textiles (Improved): Increase Villagers' health by +50%. If Textiles has already been researched, increase health by +100% instead.
Ovoo
Additional Torches: Increase the torch damage of all infantry and cavalry by +3.
Additional Torches (Improved): Increase the torch damage of all infantry and cavalry by +5. If Additional Torches has already been researched, increase the torch damage from all infantry and cavalry by +2.
Survival Techniques: Increase Villagers' hunted meat gather rate by +15%.
Survival Techniques (Improved): Increase Villagers' hunted meat gather rate by +25%. If Survival Techniques has already been researched, increase hunted meat gather rate by +10% instead.
Wheelbarrow: Increase the carry capacity of Villagers by +5 and their movement speed by +15%.
Wheelbarrow (Improved): Increase Villagers' resource carry capacity by +9 and movement speed by +15%. If Wheelbarrow has already been researched, increase carry capacity by +4 instead.
Wood Gathering Technology
Increase Villagers' gathering rate for Wood by 15%. Increase Villagers' gathering rate for Wood by 15% and Wood gatherers carry capacity by +5.
Double Broadax (Improved): Increase Villagers' gathering rate for Wood by 35%. If Double Broadax has already been researched, increase it by 20% instead.
Food Gathering Technology
Increase Villagers' gathering rate for Food by 10%. Does not apply to hunted meat.
Horticulture (Improved): Increase Villagers' gathering rate for Food by 30%. Does not apply to hunted meat. If Horticulture has already been researched, increase it by 20% instead.
Mining Technology
Increase Villagers' gathering rate for Gold by 15%. Gold gatherers drop off 15% more resources.
Specialized Pick (Improved): Increase Villagers' gathering rate for Gold by 35%. If Specialized Pick has already been researched, increase it by 20% instead.