
High damage ranged unit best against heavy targets.
Countered by
Produced by
Weapons
All units near an Outpost gain +0.5 move speed
Within 12.5 tiles of Fortified Outpost
Blacksmith
Melee Armor Technology
Increase the melee armor of all non-siege units by +1.
Ranged Armor Technology
Increase the ranged armor of all non-siege units by +1.
Ranged Damage Technology
Increase the ranged damage of all arrows, bolts, and emplacements by +1.
Incendiary Arrows: Flammable munitions grant non-gunpowder ranged units a siege arrow or bolt when attacking buildings and increase their damage by +20%.