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Available for 1 civilization
Acts as a Wooden Fortress that comes with Arrowslits, Castle Turret, and Castle Watch technologies.
Can Levy Militia every 80 seconds to the Capital Town Center. The number of Militia levied increases upon reaching the Castle Age.
Ranged Damage Technology
Increase the ranged damage of all arrows, bolts, and emplacements by +1.
Boiling Oil: Towers and Keeps gain a boiling oil attack against nearby units that deals 30 damage.
Springald Emplacement: Add a defensive springald emplacement to this structure.
Cannon Emplacement: Add a defensive cannon emplacement to this structure.
Court Architects: Patronage of the finest builders increases all building health by +30%.
Incendiary Arrows: Flammable munitions grant non-gunpowder ranged units a siege arrow or bolt when attacking buildings and increase their damage by +20%.